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Computational Approaches for Recognising and Reconstructing Ancient Games: The Case of Ludus Latrunculorum

Bibliographic reference Crist, Walter ; Piette, Eric ; Soemers, Dennis ; Stephenson, Matthew ; Browne, Cameron. Computational Approaches for Recognising and Reconstructing Ancient Games: The Case of Ludus Latrunculorum. In: Alessandro Pace, Tim Penn, Ulrich Schädler (eds), Games in the Ancient World : Places, Spaces, Accessories, Editions Mergoil  2024
Permanent URL http://hdl.handle.net/2078.1/291982