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Smart technologies and shopping experience: Are gamification interfaces effective? The case of the Smartstore

Bibliographic reference Poncin, Ingrid ; Garnier, Marion ; Ben Mimoun, Mohammed Slim ; Leclercq, Thomas. Smart technologies and shopping experience: Are gamification interfaces effective? The case of the Smartstore. In: Technological Forecasting and Social Change, Vol. 124, p. 320-331 (2017)
Permanent URL http://hdl.handle.net/2078.1/192737