In order to support interactive high-fidelity prototyping of post-WIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and supported by an advanced tool suite, the OpenInterface Platform Workbench. Our approach strives for supporting a collaborative (programmer-designer) and user-centered design activity. The workbench architecture allows exploration of novel interaction techniques through seamless integration and adaptation of heterogeneous components, high-fidelity rapid prototyping, runtime evaluation and fine-tuning of designed systems. This paper illustrates through the iterative construction of a running example how OpenInterface allows the leverage of existing resources and fosters the creation of non-conventional interaction techniques.
Communication à un colloque (Conference Paper) – Présentation orale avec comité de sélection
Publication date
2010
Language
Anglais
Conference
"International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction", Beijing, China (du 08/11/2010 au 10/11/2010)
Lawson, Jean-Yves Lionel ; Coterot, Mathieu ; Macq, Benoît ; et. al. Component-based high fidelity interactive prototyping of post-WIMP interactions.International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction (Beijing, China, du 08/11/2010 au 10/11/2010).