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  1. Machine learning for Smartphone games
    By : Van Malleghem, Antoine[UCL] Van Wallendael, Nicolas[UCL] Directed by : Dupont, Pierre (2016) Ecole polytechnique de Louvain

  2. AI for games : Angry Birds
    By : Hollevoet, Pieter[UCL] Bertaux, Jérôme[UCL] Directed by : Schaus, Pierre[UCL] (2016) Ecole polytechnique de Louvain

  3. Collaborative intrusion detection system for small computers
    By : Gérard, Kevin[UCL] Hamaide, Mickaël[UCL] Directed by : Sadre, Ramin[UCL] (2016) Ecole polytechnique de Louvain

  4. Programming context-aware features in ruby
    By : Sarkozi, David[UCL] Directed by : Mens, Kim[UCL] (2016) Ecole polytechnique de Louvain

  5. Secure MultiPath TCP : design and implementation
    By : Tihon, Gautier[UCL] Jadin, Mathieu[UCL] Directed by : Pereira, Olivier[UCL] Bonaventure, Olivier[UCL] (2016) Ecole polytechnique de Louvain

  6. Learning to rank with deep neural networks
    By : Huybrechts, Goeric[UCL] Directed by : Dupont, Pierre[UCL] (2016) Ecole polytechnique de Louvain

  7. Data Mining using Constraint Programming
    By : Bosquillon de Jenlis, Armand[UCL] Directed by : Schaus, Pierre[UCL] Aoga, John Oscar[UCL] (2016) Ecole polytechnique de Louvain

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